Progress update

I’ve been quiet for a while on the blog, so I thought I’d post a quick update on what I’ve been doing.

Work on Rickshaw has been progressing very well. It’s approaching the Release Candidate stage now, where we go through and deliberately try to break it, try installing it in strange set ups and so forth, in order to make sure it is as robust as possible. I’ve found bugs in Connection Kit which have held me back, and I’ve contributed a couple of patches to it (I’m working on a third, to ensure that .Mac uploads work correctly).

We’re working with Jordan Langille from One Toad Design for Rickshaw’s icon design, and looking at a long-term partnership with Jordan for other projects.

Rickshaw is working fine - I even use it to distribute copies of the latest version to the rest of the Infurious team - and I’m happy with the quality of the main engine. All the rest of the work has been putting the wrappings around that engine. In fact, that puts me in mind for another blog post …

Leave a Reply